Sleepless is finished!
after rigorous testing, debugging, adding npcs and easter eggs, Sleepless is finally ready for it’s full release! it’s been a long journey but i’m proud of how things turned out. it’s definitely a whole new game compared to the initial demo, and it has everything i had envisioned in the original (with some new stuff as well!)
i want to say a special thank you to the rpgmaker community for inspiring me and being such a talented and welcoming place to be. also, to my boyfriend who’s put up with me asking for help along the way and always been more than willing to encourage and support me. 💕 and to anyone who’s reached out and given me support and saw my vision in the original demo!
thank you so much!
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